![]() Path of bones on the other hand is for people who have a lot of enemies in your way. Why? Blood spikes are for people that lose health really quickly, and the blood spikes allow you to heal over the bleeding enemies you hit. Primary Attack, Primary attack should be bone spikes with the rune: Path of bones or Blood spikes. And i come up with a build that is a bit boring, but ultra powerful, so lets begin!ฤก. Now Necromancers aren't my 'main' classes but i play with them and im pretty good with them. So I would like someone to suggest if and how I can improve the build to address this (and why this will work better - that isn't a challenge, I just need to expand my education. It's worked well but I'm into Greater Rifts now and while I can complete them I don't get thru fast enough for the big rewards. It's a powerful semi-melee/ranged attack. I currently have (1) Army of the Dead, (2) Bone Spear, (3) Corpse Lance, (4) Command Skeletons, (L) Grim Scythe and (R) Siphon blood. ![]() Two, I want to discuss ideas about the Necromancer build, I don't understand how some of the skills work. So if anyone out there is interested, drop me a line (Spoiler: I am an old guy but I love the game) One, I have always played solo but find at this level I need a playmate. However, I didn't enjoy anything about Shadowlands so came back to D3. Then my wife introduced me to WoW, which I've been playing for the last 5 years. By way of introduction, I played D, D2 and D3/LOD for about 10 years.
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